Bloggers

  Editor/Founder:
    Jon Christensen
  Writers:

    Derek Matias
    Weston Green
    Nick Collins
    Kyra Sawyers

Posts Tagged ‘The Conduit’

Reggie: The Wii Can “Win Over the Halo Audience”

Lets all face it, many Wii haters dislike the system because of its continue marketing towards the casual gamer. For the most part, it seems as though Nintendo has completely separated itself from the hardcore demographic. And E3 2008 certainly didn’t help with that perception, although 2009’s showing was a tad better.

With that said, Nintendo of America president Reggie Fils-Aime, spoke about the bad taste some gamers have received as of late with the Wii. According to him, the hardcore gamer will be switching over to the Wii this year, and when that happens — they will buy into games like Wii Fit Plus.

“We think we [can] win over the Halo audience with something like The Conduit, a multi-player, online, shooting experience, or Dead Space Extraction. And you know what? Once those people buy into Wii, they’ll go buy Mario Kart or Wii Fit Plus.”

First, I want to make sure all of you understand that I do not hate the Wii. But if Nintendo truly believes that ‘The Conduit‘ and/or Dead Space Extraction is going to win over the Halo audience, they’re going to be disappointed. I’m impressed with what High Voltage has done with The Conduit considering the limitations of the Wii’s hardware, but in order for the ‘Halo’ audience to switch games, The Conduit would have to be a superior game. And I’m sorry to say, I don’t see that happening.

While Dead Space Extraction looks like a decent ‘rail-shooter,’ in the end that’s all it is — a rail-shooter. I don’t expect people who play Halo to an extreme level, switching their beloved first-person shooter so they can play Dead Space Extraction, and have a limited gameplay experience.

And oh, there is no way in hell that these same people (as a whole) would go out and purchase Wii Fit Plus. Mario Kart maybe, but definitely not Wii Fit.

Come on Reggie, couldn’t you have answered the question with a more constructed B.S. reply?

Read more... | 6 Comments »

High Voltage: Two Games For Wii at E3, One to Support 65 Enemies On-Screen

We already know that High Voltage’s The Conduit, is probably one of the best looking games that will come out for the Wii, that’s a given. However, what we didn’t know is that the studio is planning on announcing two new games for Nintendo’s console, at E3. Eric Nofsinger, confirmed the news while having an interview with Nintendo-Master.com.

We have two big ones that we’ll be announcing at E3, we can’t tell you [what they are] yet,” He said. Nofsinger went on to talk about how the company has been working on the Conduit engine, and improved many aspects with the already impressive engine. “Our goal with ‘The Conduit’ was to make a game that was the most graphically impressive for the Wii,” Said Nofsinger. “Our goal with these [two] upcoming games is to do things that are very very rare, even on the 360 or PS3.” And added, “Some of things we are doing with the shear number of enemies on the screen and things like that, are very impressive.” Nofsinger then went on and elaborated what he meant, and if it is true, it is indeed impressive. “We’ve got a demo we’ll be showing there [E3]. The average number of enemies on the screen at any given time is 65 and then it goes up.”

65? On the Wii!? And it can be more!? If this ends up being true, which I believe it will be, that is just incredible. If The Conduit ends up getting great reviews and what they show at E3 ends up happening, Nintendo might want to seriously consider looking at them as a viable asset and do everything they can to make sure they will continue to develop solely on the Wii.

Read more... | No Comments »

Why The Conduit Could be Average at Best, New Trailer Included

In order for a first-person shooter to be considered great on the Wii by hardcore gamers, it needs to be something really special. Lets face it, when it comes to FPSs the most important aspect is obviously gameplay, but a close second would have to be the technical side of things. Not combining both could really effect one or the other. Think about this, when you play a FPS your looking through the eyes of the character, so immersion is so essential for that genre. Look at the great first-person shooters for this generation: Call of Duty, Resistance, Halo, Crysis and BioShock. Besides gameplay, these titles have another thing in common — great graphics.

The biggest first-person for the Wii has to be the upcoming game The Conduit, by High Voltage. It’s also no coincidence that The Conduit’s visuals are probably one of the best for the system. If you don’t believe me, checkout the trailer up top. For Wii owners who have never really played a title like Crysis or Call of Duty, I’m sure their going to love the The Conduit. But sadly, I just have a hard time accepting that hardcore gamers, who own another next-gen system and have played other FPSs on them, will find this game better than average. I’m not criticizing High Voltage, I think what they have done so far with the limitations of the Wii is incredible. I’m just not sure if that’s good enough. This also isn’t me bashing the Wii, I do love it, it’s simply how I feel about certain games. Of course the hardcore Nintendo fanboys are rabid, like no other out there.

Up top is a new trailer for the game’s multiplayer.

Read more... | No Comments »

The Conduit Decrease the Amount Of Players Online At Once

When The Conduit was announced for the first time it had online multiplayer, High Voltage revealed the first-person shooter would include 16-players. Having that many players online at once for the Wii, is unheard of. Earlier today, gonintendo caught something interesting on the official website for the title regarding the online portion of the game. According to the site, The Conduit will now only support 12-players online, down four from the original promise.

Not that it’s a huge difference, but anytime a company changes features for the worst — it becomes disappointing. With or without 16-players, The Conduit will arrive in stores on June 23, 2009 exclusively for the Wii.

Read more... | No Comments »

New Screens for The Conduit

We have a fresh batch of screenshots for Sega’s The Conduit. The first-person shooter, which is being developed by High Voltage Software, has already been recognized as one of the best looking games graphically, for the Nintendo Wii. If you don’t believe me, check out the screens after the jump. Even though it’s clearly not in the same graphics league with other FPSs like Call of Duty, it is not that far from a first-generation Xbox 360 title, either.

Unfortunately, no matter how incredible the game looks/plays, I still don’t believe Wii owners are going to lineup to purchase it. Which is a shame really, considering Sega is one of the only publishers taking a risk in the hardcore market for the Wii. Of course, there is a reason why other companies have not experimented to much in the ‘hardcore’ demographic. On top of that, the marketing for the title has been pretty abysmal, similar to Madworld’s advertising.

Again, check out the pictures after the jump. (more…)

Read more... | No Comments »

House of the Dead Sold Poorly; MadWorld and Conduit to Follow the Same Fate?

Sega is trying to capture a market on the Wii that many companies have ignored, the hardcore gamer. Unfortunately for Sega, there is a reason why many publishers have stayed away from that particular demographic and Sega, for now, has learned the hard way. According to the NPD Group, Grindhouse The House of the Dead: Overkill sold about 45,000 units in February. Those numbers put the rail-shooter at the 50th best selling game for the month, which is terrible for a new release on a system that sold 20 million+ in the US.  Surprisingly, the Guinness World Record holder, received decent reviews from critics. As of now, the game captured a favorable 79/100 score on Metacritic.

It’s going to be interesting to see if Sega’s two other hardcore games for the Wii can get better attention from the public. Of course, I’m talking about MadWorld and The Conduit. If I were to choose which one will do well, it would have to be Madworld. Right now, I’m just not convinced the Conduit will sell well on the Wii. I think its to hardcore, and the same people who would buy a FPS on a console, would find it underwhelming when compared to other first-person shooters on the Xbox 360 and PS3. MadWorld, however, is just unique enough to maybe do decent.

Read more... | No Comments »

MadWorld, House of the Dead and The Conduit to Debut at NYC Comic-Con

Who doesn’t love conventions? From E3 to Comic-Con, I just love the feel and hype before the doors open. Last year Comic-Con New York made a huge impact in the pop-culture world with 60,000 attending the event. Because last year’s success, many companies are going to debut their products for the first time at the convention. Not only will it get great word of mouth, but the press is really going to start to cover the show.

Sega is going to be one of those companies. The gaming publisher is going to show off three highly anticipated Wii games; MadWorld, The Conduit and House of the Dead. So, if you’re in the New York City area or already planning to attend Comic-Con; make sure you head over to Sega’s booth and try these titles.

After mentioning those games, I just realized that Sega might have a better lineup than maybe even Nintendo for the little white console.

Read more... | No Comments »

High Voltage to Announce New Games in the “Near Future”

With High Voltage finishing up their much hyped game ‘The Conduit,’ they’ve also spilled the beans about how the company has already begun working on other Wii titles. They’ve also promised to announce their new projects in the “near future.”

When Eric Nofsinger of High Voltage was asked if the company would ever consider creating an RPG, he gave an interesting answer:

“That really is another area that can use a shot in the arm I feel. Keep your eyes peeled because in the near future we’ll be announcing some other titles that we’ve already got underway in development. We feel that there are a number of genres that are poorly represented on the Wii for core gamers. We want to do games that are high quality. You know, that’s what we are. I think it’s a shame for what is our personal favorite system to be so underrepresented when it comes to core gamers.”

It will be exciting to see if the team can create another genre but keep the ‘high’ quality graphics that is evident for ‘The Conduit.’ In terms of gameplay, I’m not completely sold on the company just yet. Judging by their previous titles they created — I’m a tad skeptical. However, they did develop one of my favorite cult classics for the original XboxHunter: the Reckoning. So, I certainly do have faith in them. But ultimately, it comes down to how ‘The Conduit‘ plays and from what we’ve seen — it has potential!

Read more... | No Comments »

Sega Will Publish The Conduit: Why We Think it Might Not Sell Well

One of the more exciting game to come next year for the Wii is ‘High Voltage’s‘ first person shooter ‘The Conduit.’ Since it debut right before E3 many people were enthusiastic about the game’s unique control scheme, online multiplayer and good graphics. And let’s face it, the Wii and a game with good graphics does not come around very often.

One of the biggest questions since the game was announced, was which company would be publishing it. After a few month contemplating, High Voltage has finally confirmed Sega will publish ‘The Conduit.’

Sega of America President Simon Jeffery explains why they decided on the move:

“The Conduit is one of the most talked-about Wii games this year and High Voltage Software has only scratched the surface of the game in terms of what they have shown so far…They have proven that graphical and technological innovation can be exciting to the Wii market, and SEGA is thrilled to partner with a team that truly shares our belief in the Wii’s gaming potential beyond the casual market.”

While I think The Conduit is certainly one of the more exciting games to come out for the Wii. I’m just not sold on the idea a hardcore game is able to sell well outside the casual market. I understand that sometimes I come across as a ‘Wii Hater,’ but I want to reassure you that I’m not. In-fact, I believe the system includes some of the best games to come out for this generation.

Continue reading after the jump (more…)

Read more... | 12 Comments »

Videos of The Conduit’s First Level

In a world where 3rd-party Wii games for the most part seem to be lackluster and unaspiring, ‘The Conduit‘ by High Voltage certainly does have a lot going for it. Not only does it easily look to be graphically the best looking Wii game to date, but it finally might have captured great motion controls for a First Person Shooter for the first time…unlike Red Steel. It works so well, some people are wondering if this could be the future for FPSs.

At this point, we can’t give you an answer if the controls are the most perfect we’ve ever seen for a console First Person Shooter, but we are definitely not ruling out the possibility either.

Not only does the game feature everything above, but it also lets you play online multiplayer — something we don’t see very often for the Wii. It’ll even support the WiiSpeak Peripheral for voice chat.

Today, thanks to IGN — you can watch the whole first level of The Conduit and not only can you judge for yourself of what you think of the game, but you can see some of the unique weapons included in the game.

As of now an exact date has yet to be announced for the game, but High Voltage did give a hint it should be available around March 2008.

Read more... | No Comments »

Video Showing How Deep You Can Customize The Control in The Conduit

One of the better the looking games for the Wii is the FPS called The Conduit. The lead designer of the game Rob Nicholls talks about in the video above, about how deep you can customize the control scheme. One of the cooler features the game offers is the ability to test out the control in real-time as the player is modifying it. Meaning you don’t have to set the control and wait for a game to began. Why haven’t other companies thought of this yet?

Hopefully, High Voltage will have success in the First Person Shooter genre. Considering we all thought the Wii was perfect for that time of game, and nothing decent has even yet come out for the system. The Conduit will also utilize the MotionPlus adapter, maybe that could fix some problems that some other FPS’s had.

Source: aeropause

Read more... | No Comments »