Posts Tagged ‘Super Mario Galaxy’
By: Jon Christensen on January 21st, 2010 pm31 7:30 pm

Nintendo releasing a Mario 2D side-scroller, rather than a 3D platform adventure, was probably a great move on their part. According to the latest numbers from NPD, New Super Mario Bros. Wii has already outsold Super Mario Galaxy, which is ridiculous because Galaxy has been out for over two years. While the newest installment of Mario has been out for a little over a month. As of today, Super Mario Galaxy has sold about 4.1 million copies, while the New Super Mario Bros. Wii has moved about 4.2 million.
Now we can blame a number of reasons why NSMBW has already outpaced what the critically acclaimed Galaxy has done, since it launched way back in 2007. One obvious answer could be contributed to the fact the Nintendo Wii has a much larger install base then when Mario Galaxy debuted to gamers. However, I think it goes much deeper than just numbers.
Nintendo has been marketing their system to not only the casual gamer, but also insuring it would be a family friendly console. Many of the moms and dads who purchased the system, as well as a person who wouldn’t normally buy a videogame system, but felt compelled to own a Wii, probably saw the New Super Mario Bros. Wii and fell in love with the nostalgic look to it. I’m pretty sure these ‘people,’ who probably don’t buy many games to began with, pretended to go back in time and play with a game that reminiscent their growing up days. Now combine that with a fun multiplayer aspect, and Nintendo has a hit on their hands.
Either way, it was smart for Nintendo to go back to its roots once again with Mario.
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By: Jon Christensen on January 11th, 2010 pm31 5:02 pm
Since the dawn of inventions, everything has been inspired by something else. It’s just the way nature works and videogames are no exception. All of us have no choice but to be okay with that because that’s the way it’ll always be. However with that said, I’m not okay with people bluntly steal/copy from a videogame and call it their own.
Up top is footage from a game called Duludubi Star and I think the Chinese developer who created it, was a little more than inspired by Super Mario Galaxy for the Wii. The game follows an unimaginative blue dragon, who collects coins on small planets where its gravity is a staple point in the game, which is the exact premise of Super Mario Galaxy. Hell, even the menus are exactly the same — couldn’t they have at least not make it so obvious and change them!?
Yeah, it’s pretty pathetic. Watch that, and click here to see what Nintendo did with Mario two years ago.
via: cubed3
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By: Jon Christensen on July 9th, 2009 pm31 5:54 pm

Chittagong on flickr remade box art of today’s hit games, and dreamt how they would look if they were originally released on the NES. When other people do this, they like to completely redo everything, from the graphics to actual art. However, Chittagong decided to use todays graphics, but put them into the retro degraded boxes. Even if some of you think it could be lazy, I find them to be pretty cool.
If you want to more, check it out after the jump. (more…)
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By: Jon Christensen on February 17th, 2009 pm28 8:46 pm
I’m going to say it, Super Mario Galaxy could be the best game to come out this generation. From the moment I started to play it, my mouth was wide open from amazement. Seeing Mario run around a mini-planet and gravity taking control of him was an incredible experience.
Apparently, I was not the only one because JimLad800 over at youtube, created a tribute video, using Mario Galaxy and the song “Don’t Stop Me Now” by Queen. For the most part, I generally don’t like user created music videos, but this one is an exception. Maybe it’s because I love the game so much or maybe it is the song — I in fact do love Queen. Now when I think about it, it’s probably a combination. At the same time, it’s also a little bit of talent to put something together and fit so perfect.
Video of the Day is a feature of /gamer showcasing geekarific video creations. Have a video we should feature on VOTD? E-Mail us at slashgamer@gmail.com
via: gonintendo
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By: Jon Christensen on September 16th, 2008 am30 2:44 am

Apparently if you work for Nintendo and work as a developer or in research & development, than you probably have a crap load of money. According to the Financial Times, Nintendo boosts more profits per employee than both Google and the greedy investment bank Goldman Sachs.
The paper also went on to say that Super Mario Galaxy made a little profit (we’re being sarcastic):
“The programmers of Super Mario Galaxy will generate more profit this year than the average Goldman Sachs banker has ever managed.”
Each staff member at Nintendo — which is about 3,000 employees and most of them are in R&D or are developers, would take in about $1.6 Million. Those numbers alone make Nintendo more profits per employee than any other company in the world.
And remember, Nintendo is in business just to ‘make us smile.’
Thanks to developmag
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By: Jon Christensen on August 8th, 2008 am31 3:06 am
While searching for some videos on youtube, I came across the Japanese Orchestra recording the soundtrack for Super Mario Galaxy for the Wii. Forgetting how awesome the Gusty Garden theme sounds, and how it’s always interesting to see a real live Orchestra preform a video game song, I decided to feature it on /gamer.
As crazy as it sounds, I really think this soundtrack is not only the best theme created for Mario, but one of the best for any Nintendo game. And in my opinion, that’s saying a lot. Although, doesn’t it sound more like a Zelda game than a Mario one?
The composer of this masterpiece is Koji Kondo.
On a side note, if you pay attention, you’ll notice Shigeru Miyamoto watching on.
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