Posts Tagged ‘Spore’
By: Jon Christensen on November 3rd, 2008 am30 2:29 am

Time has an article that lists the ‘Top-50 Inventions of 2008.’ What might come to a surprise to some — is Will Wright’s ‘Spore‘ was listed as #20. The game edged out other inventions such as; Bionic Contacts, an Invisibility Cloak and Barack Obama. The game was picked because of its mind-boggling concept of evolution, that should be confusing but somehow Wright made it into a ’simple’ video game.
“It’s blasphemy, brilliance or both to take the entire evolution of a species — from a single-celled animalcule in a drop of water to a space-faring, galaxy-exploring sentient being — and turn it into a video game. But that’s exactly what Will Wright has done.”
Head over to Time and see the entire list.
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By: Jon Christensen on September 26th, 2008 am30 3:52 am

Hey everyone look, Will Wright has made a game and crap loads of people bought it. EA Maxis has sold over 1 million copies of their evolution game Spore since it was released on September 7th. The god-game numbers are based off of the Nintendo DS, PC and Mac platforms.
If you were to total up the number of people who bought the game and counted every creature that was made, it would equal well over 25 million species. It’s incredible when you stop and think about it. Although, the real number I want to see is the percentage of the animals that were made — how many of them would be considered Penis Monsters?
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By: Jon Christensen on August 27th, 2008 am31 5:47 am

While having a discussion with the Associated Press, Will Wright hinted at the possibility of seeing his god-game, Spore being made for the next-generation consoles. Although, if it does happen it won’t be an exact port of the PC version, much like what happened to the Sims series when it was brought over to the PS2, Gamecube, and Xbox a few years back.
“‘Spore’ on almost any platform is going to be different and tied to the unique aspects of that platform.”…”Sitting in front of a console is very different from sitting in front of a PC. Whether you’re using a mouse or a PS3 controller or a Wii wand, that right off the bat is arguing for a somewhat different design.”
Obviously Spore is going to be a huge money maker for both EA and Maxis, and it only would help both companies financially if they were to find a way to bring it over to the PS3, Xbox 360, and Wii. We’re sure it’s going to happen eventually, but the question is when… Source: CNN
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By: Jon Christensen on August 14th, 2008 pm31 1:56 pm

EA and Maxis has confirmed that Spore is officially gone gold. Will Wright’s most ambitious game yet, is about to to hit stores on September 5 here in the States and Asia, and September 7 for those European people. It seems like it’s been forever when Will Wright and friends first announced the game way back in 2004, in Wired magazine. So saying it’s along time coming would be a understatement.
Spore will have a regular edition for $49.99 and a special edition called Spore: Galactic Edition for 79.99. It will include, in addition to the game, a DVD laying out the making of the game, a second DVD called “How to Build a Better Being” produced by National Geographic Channel, and a hardback mini-book named “The Art of Spore.”
So finally in just a few weeks, we’ll be able to make our Penis Monsters roam their own planet.
thanks to gearlive
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By: Jon Christensen on August 13th, 2008 pm31 1:13 pm

Oh jeez, Will Wright and EA wants to make a Spore Movie and/or TV show. While speaking with Reuters, he spoke about his ambition to adapt the game onto the silver screen.
With Spore, we’re looking way outside the game space, such as TV, movies, etc. We’re basically planting the seeds to spread Spore out to a much wider group of people than would ever play a computer game,”
I’m not sure how well a movie would work. Most video games that turn into movies like Mortal Kombat or the latest Hitman turn disastrous because they lack a decent story. Games are driven by mostly strong gameplay, and generally speaking the story is created as an after thought. While movies are appealing because it’s 100% story-driven.
However, EA might be able to get away with this idea, While Spore doesn’t have a story-that right there – could work for them. They wouldn’t need any elements from the story because there isn’t one. Meaning the writer for the movie could completely tell what ever he wants to be told, and not have to worry about restrictions because it’ll make the “fans” of the game pissed. Although in the end, I can’t see it working out for us to enjoy. It seems more about EA making money, than creating a good script.
I could maybe see a kids TV show become successful. When you think about the game itself, it’s a simple game, besides the depth it has when creating a creature, it’s a pretty basic scenario. From a lot of children TV shows that I’ve seen as of late, you don’t need a complex story to tell, you need “funny looking characters” with flashing colors.
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By: Jon Christensen on August 12th, 2008 pm31 11:43 pm

Most people would think if any group of people would be pissed off about EA’s next game Spore for the PC, it would be religious people. But as the hype started to grow into an internet phenomenon about the creature creator, “militant atheists” were the ones who seemed a little uncomfortable of the idea that the player was almost like god, creating the species and deciding the evolutionary process of it. EuroGamer had the opportunity to talk to the genius behind the game, Will Wright and about the controversy surrounding the game:
“I think our bigger fear was that we didn’t want to offend any religious people; but looking at the discussion that unfolded from this thing, what we had was a good, sizable group of players that we might call militant atheists, and the rest of the players seemed very tolerant, including all of the religious players.”
Mr.Wright also went on and talked about how the team behind the game, wanted to make sure they wouldn’t offend any religious people and made sure the game respected their belief. (more…)
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