Posts Tagged ‘Pikmin’
By: Jon Christensen on May 12th, 2009 am31 1:36 am

The website snackordie has created this delicious, yet creative looking Pikmin cupcake. The Pikmin sticking out of the cupcake is nothing more than a Fruit Roll-Up, which has been rolled into place to look like the head of one of the mini-creatures. The cupcake itself is a simple chocolate frosting version, but to add an effect, the chef placed cookie crumbs around the Roll-Up to make it seem like it was soil.
If you want to learn how to make your very own Pikmin cupcake for your next video game all-nighter, click here.

via: pixelatedgirl
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By: Jon Christensen on May 11th, 2009 am31 2:38 am

ArcadeArt over at etsy has created these brilliant video game magnets. The three separate packs include a modern day video game, but the magnets are styled like a pixelated 8-bit video game, rather than their ‘high-end’ graphics.
The three sets are Pikmin, Resident Evil and my personal favorite Half-Life (top). If you want to purchase one of items, the seller is asking for $20 and that includes three magnets that can be hang on your refrigerator.

Cool Stuff is a feature of /gamer. Know of any geekarific creations or cool products which should be featured on Cool Stuff? E-Mail us at slashgamer@gmail.com (more…)
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By: Jon Christensen on October 8th, 2008 am31 2:13 am
A few days ago at their annual fall press conference, Nintendo announced they would be releasing Gamecube games remade for the Wii to utilize the Wiimote. The first two games that would be released under the brand “Gamecube Classics,” will be Pikmin and Donkey Kong Jungle Beat. Although ‘Jungle Beat‘ is debatable to be called a classic.
Thanks to IGN we now have video for both of the games. If you’re expecting to see any new graphical upgrade — you won’t. As far as we can tell, they’re exactly the same game as their Gamecube counterpart. While we feel Jungle Beat was a okay game, we think it’s defiantly a downgrade without the drums, but Pikmin should be considerably better with the Wiimote. We loved the RTS game back in the day, but the most annoying part of it was the control. Using a Wiimote to control the curser will be a hell-of-a-lot easier and faster.
After the jump, check out the Donkey Kong: Jungle Beat video. (more…)
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By: Jon Christensen on October 3rd, 2008 am31 3:45 am

In case you were wondering if the Pikmin that Miyamoto talked about last July is the remake of the first one for the Wii, don’t worry — Nintendo’s VP of sales Cammie Dunaway confirmed a new Pikmin is on the way in a Interview with IGN:
“It’s not the Pikmin that Mr. Miyamoto referred to, no. Mr. Miyamoto referred to a new Pikmin, as opposed to the classics that are being rereleased on Wii.”
When the news came out yesterday that Nintendo plans on releasing the first Pikmin on the Wii, we had already figured the third installment was still on its way. But it’s reassuring to know we were right. Because if we weren’t, we would have called upon a boycott.
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By: Jon Christensen on October 2nd, 2008 am31 4:19 am

I guess yay!? Pikmin is coming to the Wii this November in Japan. Even though this sounds like it should be unbelievable news, it really isn’t. It’s not because we hate Pikmin or anything like that — in fact, we feel the game was one of the best to come out last generation. We’re just kinda ‘blah’ about the announcement because it’s not a sequel — we’re getting a port of the original Pikmin that was released on Gamecube seven years ago. Heck, if Nintendo decided to give us a port of the RTS, couldn’t they given us the sequel, at least that version was better!
The game was announced during Nintendo’s fall conference in Japan. President Satoru Iwata also confirmed during the briefing, that this was going to be the first of a series of games to be released on the Wii, which made an appearance on the Gamecube. The other game to be released; Donkey Kong: Jungle Beat. Why? We have no clue! I guess Nintendo has truly ran out of ideas…
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